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WCAG 2.5.1: Pointer Gestures (Level A)

Ever try to perform a tricky two-finger pinch or swipe on a tiny screen, only to have it not work the way you expected?

For many users, complex gestures like swiping, pinching, or double-tapping can be challenging—or even impossible—to perform.

Pointer Gestures ensures that all interactive functions can be accessed with simple, single-point actions, making it easier for everyone to navigate and interact with content, no matter what device they’re using.

Who this impacts

  • People with motor impairments: Users who may have limited dexterity or control benefit from simpler gestures that don’t require precise movements or multiple fingers.
  • Assistive technology users: Alternative input methods, such as voice commands or adaptive devices, often can’t perform complex gestures, so simpler actions improve compatibility.
  • Everyone: Easier, single-point gestures reduce frustration, improving usability and accessibility for all users.

How to meet Pointer Gestures

  1. Enable single-point actions: Ensure that all core functionality can be activated with a single tap or click, instead of relying on complex gestures.
  2. Provide alternatives for advanced gestures: If gestures like pinch or swipe are used, make sure there’s a simpler way to perform the same actions.
  3. Test with various assistive tools: Confirm that all interactions work smoothly with tools like voice navigation and styluses, ensuring compatibility with single-point gestures.

Practical example

A map has navigation arrows that can be tapped to pan the view. Users can zoom in on the map with pinch gestures but it also has + and – buttons.

Top tips

  • Design with single-point actions: Ensure that all functionality can be accessed with simple, single-point taps or clicks, without needing complex gestures.
  • Always offer alternatives: Include alternate controls for any functions that rely on gestures, ensuring they’re accessible to all.
  • Test for real-world usability: Use a range of assistive technology (like voice control or stylus navigation) to confirm that all features work with single-point actions.

Further reading

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